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The Party Hotboxes The Lair

As the victory celebrations begin and a new friendship is tentatively formed, Damien works to gather intel and fulfill her patron's dark request. Lyra helps out. Father Crow gets clean. Gude gets his wound dressed. Zinfir attempts to communicate.

 

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The Party has a debrief

Damien has been rescued by the city guard and Lyra goes to bail him out. The party learns of what transpired on the ship. Lyra has a new enemy. Gude makes some style decisions. The party sets out for the lizardfolk lair. Lyra begins her swimming lessons.

Josh will be at Podfest March 6th-8th in Orlando, FL and would love to meet up with fans of the show. If you’re interested in a meet-up, shoot us a message on twitter @AreWeDeadYetPod. We look forward to seeing you! Follow us on twitter, leave us a review on itunes and visit our website 1upPodcasts.com

The Party Has Complications

The demon has sprouted from Damien, however Damien sees something special in the dark creature terrorizing the town. Lyra wants to blast, Zinfir seeks meditation, Guda meets a friend, The Herald pays his dues. Damien meets the mysterious admirer from the letter a few weeks ago but not all is as it appears.

 Josh will be at Podfest March 6th-8th in Orlando, Florida. He would love to meet up with our fans. If you’re interested in Linking up shoot us a DM on Twitter.

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The Party Causes More Headaches

After escaping the domain of the hags, burying Welgar Brinehanded, and then drinking to his memory the party awakens from their night of debauchery and finds that they are about to cause Saltmarsh even more problems. Guda investigates a gift, Lyra wakes up in a questionable situation, Zinfir seeks a tailor, The Herald wants to drink, Damien finds a book and a mystery. It all comes to a head when Damien and Lyra visit the Temple of Procan.

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The Party Escapes The Forest

The Party has defeated the Hag, but not all is as it seems. Confronted with the realities of who their enemy is and what this adventure has cost them, the party seeks to leave the drowned forest. Lyra gets a promotion, Gude helps out, Zinfir tries to hide. Damien drinks to the memories of others. The Herald sees nothing.

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The Party Journeys Deeper and Confronts the Enemy

After a first encounter with the Hag that has been stalking them, the party decides to seek out aid from the nearby Firbolg village. Zinfir climbs high, Lyra takes the lead, The Herald shoots off, and Guda takes a good hit. Damien is seen as a prize. The party squares up to fight.

 

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The Party Seeks Shelter and Finds More Trouble

The party has survived their frightful encounter with the vampire of the forest, but Damien still requires rest. The party seeks shelter from the horrors of the forest. Lyra uses her drinks to commune with her god, Gude and Zinfir scout, The Herald carries Damien. The party's true enemy shows her face.

 

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The Party Gets Bitten and Blessed

In this episode our heroes face their most challenging foe yet, completely at Random. After a roll on a random encounter table brings a bloodthirsty monster to the party, all hope seems lost. But a miracle of the dice roll allows Guda to obtain the first taste of his true potential.

Lyra's anger gets the better of her. Damien is bled. The Herald has visions. Guda is inspired. Zinfir's home continues to decay.

 

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The Party begins its search

In this episode of Are We Dead Yet? our party finishes resupplying in town. Zinfir and The Herald wake up Lyra. Lyra cuddles Damien. Guda practices with his new toy. Master Welgar Brinehanded has told Zinfir of a solution to the problems of the forest, but can't be found in town, leading the party to set out into the drowned forest to search for Lyra's master and the one who holds the key to the salvation of Zinfir's people.

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The Party's Fortunes Change

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The party awakes to find themselves in the Saltmarsh Prison, but quickly finds that their fortunes have changed. The party gets offered a job, Lyra and Zinfir visit the temple. Guda, Damien and The Herald hire a boat.

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The Party Gets Shipwrecked

In this tense finale of the first mission in the Saltmarsh campaign our heroes are now shipwrecked, at night in the water. The Herald doesn’t see it coming, Guda and Damien sleep with the fishes. Zinfir is claimed by the waters. Lyra tries her best. As the sea claims the remains of the smuggler’s ship, unexpected visitors arrive.

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The Party Tries A Bluff

In this episode the party learns of a mysterious light seen by The Herald the night before. Guda performs a ritual, Lyra ascends, Damien tries on a disguise, Zinfir casts some magic. The Herald lights the place up. An adventure of epic hijinks awaits you as our party finally faces their first foes in combat. Ned makes another appeareance.

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The Party Uses Fire to Solve Their Problems

In this episode of Are We Dead Yet? the party’s journey into the house on the hill takes a turn. Damien and Lyra have a coughing fit, Guda cuts a striking figure, Zinfir has a fall, The Herald suffers from premature eldritch blast. The party commits an unspeakable crime. Ned shows his true colors.

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The Party Goes to a Haunted House!

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In this episode of the show, our heroes set out on their first mission to help the people of Saltmarsh by investigating an abandoned house on a hill. Guda honors the fallen, Zinfir commits breaking and entering, The Herald and Lyra fall through and Damien discovers a naked man.

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The Party Comes Together to Party

In the second episode of the show, our heroes are finally all together and begin to get to know each other. Lyra drinks too much, Guda gambles. Zinfir learns a lesson about social interactions, The Herald tries to drink and Damien knows where the gossip is.

The team gains their first mission!

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The Party Gets Created and Introduced

In the first episode of the Are We Dead Yet Reboot, we introduce our new cast of Characters:

Josh is playing Lyra Myst, the pumpkin-spice drinking, Air Genasi devoted Tempest Cleric of Procan.

Jon is playing Guda, the curious human far-travelling Monk from another Land.

Chris is playing the firbolg Druid called Zinfir as he seeks to cleanse his forest of blight.

Zoé is playing the half-elf, lovelorn bard Damien.

Zach is playing the mottled together, amnesiac warforged warlock, The Herald of Valkur.

David is playing as our fearless, fearful? Dungeon Master.

Together this ragtag group of heroes will come together and work together to save the city of Saltmarsh.

In this episode specifically we roll up the characters and introduce each one into the story as they all come together. Lyra gets teleported, Guda and Zinfir have a race, Damien gets thrown out, and The Herald takes a long walk off a short dock.

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